Halo 2 MCC SWORL infantry bindings by Silkylynx

Halo 2 on the SWORL: Legendary-Ready Controls in the Master Chief Collection

JFA Staff

Halo 2 in the Master Chief Collection on PC has no remapping restrictions, so Silkylynx kept the SWORL on its default profile and did everything in-game, then tested it on Legendary on Cairo Station.

Halo 2 MCC SWORL infantry bindings by Silkylynx

Control philosophy

In Halo you always want fire, grenade, melee and zoom/secondary available at the same time as camera control, with jump and crouch mixed in. This setup puts those common actions on the index, middle and ring fingers, and leaves the pinky with only one job: switch weapon.

Vehicles

Vehicle binds are separate in MCC. The second screenshot shows the vehicle mapping. Some functions are shared and some aren't; the game blocks conflicting binds, which helps with Halo's many vehicles and seats.

No import file needed

Keep the SWORL on its default profile and copy the in-game bindings from the screenshots.

Halo 2 MCC SWORL vehicle bindings by Silkylynx

How to import a SWORL layout

  1. Keep your SWORL on its default profile, or recreate the diagram above in the SWORL configurator.
  2. Apply any in-game button bindings shown in the screenshots.
  3. Save your finished profile and share it back with the community.

Similar games to try on the SWORL

If you like Halo 2 (MCC) on the SWORL, these games play well with a similar setup:

Layout by Silkylynx from the JunkFood Arcades Discord. Have a layout of your own? Share it in the #sworl-layouts channel.

Don't have a SWORL yet? Check out the SWORL Multiconsole and SWORL Basic.

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