How to do the Rolling Attack on a leverless controller
Hold back to charge, then forward with punch. Same input as Sonic Boom.
How to do the Rolling Attack on a leverless controller
Hold back to charge, then forward with punch. Same input as Sonic Boom.
- Hold Back to charge.
- Press Forward with Square (Punch).
Watch it slowed down, then press Try it and do it yourself with a controller or your keyboard (A, S, D and Space, or the arrow keys). Timing is not frame-accurate. The animation shows the order of presses; check exact timing in your game's training mode. The animation assumes the Capcom/Neutral SOCD mode (Left + Right = Neutral, Up + Down = Neutral), which is how the MICRO and SWORL ship. Game and character names belong to their owners.
Pro notes: Rolling Attack
Notation [4] 6 + P. Directions are written for a character facing right.
Keys you press vs what the game reads
Top row: the buttons you hold. Bottom row: the direction the game receives. No opposing directions are held together in this input, so every SOCD mode reads it the same way; diagonals are two keys read as one direction.
Frame and timing notes
- Blanka's Rolling Attack is [4]6+P. Check SuperCombo's Blanka page or the training mode input display for its charge time; Guile's SF6 charge moves need 45f but other characters can differ.
- Same hands as the Sonic Boom: lift Back as Forward + P lands. Back + Forward together reads as neutral in the shipping mode.
Sources
Leverless tips for the Rolling Attack
The finger map used here: ring finger on Back, middle finger on Down, index finger on Forward, right thumb on Up.
- Same hands as the Sonic Boom: your ring finger holds Back, your index finger taps Forward with Punch.
- Charge on Down-Back instead of Back and you stay crouch-blocking the whole time.
- Lift Back fully before Forward. Back and Forward together read as neutral.
Related moves
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Charge back, forwardBeginner
Hold Back with one finger, then tap Forward with another. Keep them clean: Back + Forward together is neutral.
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Sonic BoomBeginner
Hold back to charge, then press forward with punch. On leverless your ring finger holds Back and your index finger taps Forward.
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Sonic Boom from crouch blockIntermediate
Charge on Down-Back so you block low the whole time, then let go and press Forward + punch.
More from Street Fighter 6
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Crouching dragon punchIntermediate
Hold Down the whole time and tap Forward twice. An anti-air straight from a crouch.
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Dragon punch (no diagonals)Beginner
Forward, Down, Forward, punch. Street Fighter 6 accepts it with no diagonal at all.
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Dragon punch (SOCD method)Intermediate
Hold Forward, press Back and Down together (it reads as Down), then let go of Back and punch.
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HadokenBeginner
Quarter-circle forward, then punch. On leverless it is a finger roll: down, add right, let go of down.

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