How to do the Phoenix Smasher on a leverless controller
Quarter-circle forward and 2. Players call it the Deathfist. Same motion as a Hadoken.
How to do the Phoenix Smasher on a leverless controller
Quarter-circle forward and 2. Players call it the Deathfist. Same motion as a Hadoken.
- Press Down.
- Press Down + Forward.
- Press Forward with Triangle (2).
Watch it slowed down, then press Try it and do it yourself with a controller or your keyboard (A, S, D and Space, or the arrow keys). Timing is not frame-accurate. The animation shows the order of presses; check exact timing in your game's training mode. The animation assumes the Capcom/Neutral SOCD mode (Left + Right = Neutral, Up + Down = Neutral), which is how the MICRO and SWORL ship. Game and character names belong to their owners.
Pro notes: Phoenix Smasher
Notation qcf + 2. Directions are written for a character facing right.
Keys you press vs what the game reads
Top row: the buttons you hold. Bottom row: the direction the game receives. No opposing directions are held together in this input, so every SOCD mode reads it the same way; diagonals are two keys read as one direction.
Frame and timing notes
No frame data is claimed for this entry. Use your game's training mode with the input display on to confirm the window.
Leverless tips for the Phoenix Smasher
The finger map used here: ring finger on Back, middle finger on Down, index finger on Forward, right thumb on Up.
- Same roll as the Hadoken: middle finger on Down, index finger on Forward, 2 as Forward lands.
- In Tekken notation qcf means quarter-circle forward, written 236 in numpad notation.
Related moves
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Quarter-circle forwardBeginner
Two fingers, three game inputs: press Down, add Forward, let go of Down. The base of most fireballs.
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HadokenBeginner
Quarter-circle forward, then punch. On leverless it is a finger roll: down, add right, let go of down.
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Spiral ArrowBeginner
Quarter-circle forward, then kick. The Hadoken motion with a kick instead of a punch.
More from Tekken 8
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Crouch dashIntermediate
Forward, let go, Down, add Forward. The Mishima crouch dash behind the Electric and the Hell Sweep.
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Electric Wind God FistAdvanced
Forward, release to neutral, down, then down-forward and 2 on the same frame.
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Giant SwingIntermediate
Forward, then a half-circle from back to forward, with 1 at the end. Six presses rolled across three fingers.
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Hell SweepIntermediate
The Electric motion with 4 instead of 2, then 1 for the left hook. Its full name is Spinning Demon to Left Hook.

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