How to do the Spiral Arrow on a leverless controller
Quarter-circle forward, then kick. The Hadoken motion with a kick instead of a punch.
How to do the Spiral Arrow on a leverless controller
Quarter-circle forward, then kick. The Hadoken motion with a kick instead of a punch.
- Press Down.
- Press Down + Forward.
- Press Forward with Cross (Kick).
Watch it slowed down, then press Try it and do it yourself with a controller or your keyboard (A, S, D and Space, or the arrow keys). Timing is not frame-accurate. The animation shows the order of presses; check exact timing in your game's training mode. The animation assumes the Capcom/Neutral SOCD mode (Left + Right = Neutral, Up + Down = Neutral), which is how the MICRO and SWORL ship. Game and character names belong to their owners.
Pro notes: Spiral Arrow
Notation 236 + K. Directions are written for a character facing right.
Keys you press vs what the game reads
Top row: the buttons you hold. Bottom row: the direction the game receives. No opposing directions are held together in this input, so every SOCD mode reads it the same way; diagonals are two keys read as one direction.
Frame and timing notes
No frame data is claimed for this entry. Use your game's training mode with the input display on to confirm the window.
Leverless tips for the Spiral Arrow
The finger map used here: ring finger on Back, middle finger on Down, index finger on Forward, right thumb on Up.
- The Hadoken roll with a kick: middle finger on Down, index finger rolls onto Forward, Kick lands with Forward.
- Cammy players often end combos with it after a crouching medium kick. Practice that pair to get the timing into your hands.
Related moves
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Quarter-circle forwardBeginner
Two fingers, three game inputs: press Down, add Forward, let go of Down. The base of most fireballs.
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HadokenBeginner
Quarter-circle forward, then punch. On leverless it is a finger roll: down, add right, let go of down.
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Phoenix SmasherBeginner
Quarter-circle forward and 2. Players call it the Deathfist. Same motion as a Hadoken.
More from Street Fighter 6
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Crouching dragon punchIntermediate
Hold Down the whole time and tap Forward twice. An anti-air straight from a crouch.
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Dragon punch (no diagonals)Beginner
Forward, Down, Forward, punch. Street Fighter 6 accepts it with no diagonal at all.
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Dragon punch (SOCD method)Intermediate
Hold Forward, press Back and Down together (it reads as Down), then let go of Back and punch.
-
Rolling AttackBeginner
Hold back to charge, then forward with punch. Same input as Sonic Boom.

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